In Part 1, we had a look at creating the eBPF program in C, which we will need to compile into eBPF bytecode and inject into our Go application
Rather than copy/paste the exact instructions, the ebpf-go documentation outlines the process in the toolchain to create the scaffolding for the Go application.
package main
import (
"log"
"net"
"os"
"os/signal"
"time"
"github.com/cilium/ebpf/link"
"github.com/cilium/ebpf/rlimit"
)
func main() {
// Remove resource limits for kernels <5.11.
if err := rlimit.RemoveMemlock(); err != nil {
log.Fatal("Removing memlock:", err)
}
// Load the compiled eBPF ELF and load it into the kernel.
var objs counterObjects
if err := loadCounterObjects(&objs, nil); err != nil {
log.Fatal("Loading eBPF objects:", err)
}
defer objs.Close()
ifname := "eth0" // Change this to an interface on your machine.
iface, err := net.InterfaceByName(ifname)
if err != nil {
log.Fatalf("Getting interface %s: %s", ifname, err)
}
// Attach count_packets to the network interface.
link, err := link.AttachXDP(link.XDPOptions{
Program: objs.CountPackets,
Interface: iface.Index,
})
if err != nil {
log.Fatal("Attaching XDP:", err)
}
defer link.Close()
log.Printf("Counting incoming packets on %s..", ifname)
// Periodically fetch the packet counter from PktCount,
// exit the program when interrupted.
tick := time.Tick(time.Second)
stop := make(chan os.Signal, 5)
signal.Notify(stop, os.Interrupt)
for {
select {
case <-tick:
var count uint64
err := objs.PktCount.Lookup(uint32(0), &count)
if err != nil {
log.Fatal("Map lookup:", err)
}
log.Printf("Received %d packets", count)
case <-stop:
log.Print("Received signal, exiting..")
return
}
}
}
As there’s already an example, let’s dig into the prominent sections:
// Load the compiled eBPF ELF and load it into the kernel.
var objs counterObjects
if err := loadCounterObjects(&objs, nil); err != nil {
log.Fatal("Loading eBPF objects:", err)
}
defer objs.Close()
ifname := "eth0" // Change this to an interface on your machine.
iface, err := net.InterfaceByName(ifname)
if err != nil {
log.Fatalf("Getting interface %s: %s", ifname, err)
}
// Attach count_packets to the network interface.
link, err := link.AttachXDP(link.XDPOptions{
Program: objs.CountPackets,
Interface: iface.Index,
})
if err != nil {
log.Fatal("Attaching XDP:", err)
}
defer link.Close()
counterObjects
: This is a struct type generated by running bpf2go
, representing our compiled eBPF ELF.
loadCounterObjects()
: Attempts to load the eBPF object, and captures an error if it cannot do so.
defer objs.Close()
: Ensure proper cleanup of any resources associated with the loaded eBPF objects on exit. This is a common practice to prevent resource leaks.
link.AttachXDP
: This function call is used to attach an XDP program to a specific network device. The Program
being our C-based eBPF Program we defined as CountPackets
:
// From counter.c
SEC("xdp")
int count_packets() {
Finally, we need a way of fetching data from the eBPF map storing our Packet counter:
// Periodically fetch the packet counter from PktCount,
// exit the program when interrupted.
tick := time.Tick(time.Second)
stop := make(chan os.Signal, 5)
signal.Notify(stop, os.Interrupt)
for {
select {
case <-tick:
var count uint64
err := objs.PktCount.Lookup(uint32(0), &count)
if err != nil {
log.Fatal("Map lookup:", err)
}
log.Printf("Received %d packets", count)
case <-stop:
log.Print("Received signal, exiting..")
return
}
}
Here, we leverage two channels, one that will loop indefinitely, printing out the value
in the first index of the map
, (the packet counter) and a second channel that will quit the application in the event of a termination signal from the Operating System.
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